The use of visualization elements in improving the quality of teaching physics in a technical higher educational institution
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Keywords:
visualization, educational process, knowledge, experiment, three-dimensional spaceAbstract
The article provides preliminary information on the implementation of visual elements in physical practice. The relevance of the proposed research topic is demonstrated and the results of the development of a model of a laboratory facility using the Blender program are presented, which allows a detailed study
of its design and the principle of operation in 3D before starting experiments. It is shown that visualization elements included in the curriculum at any stage contribute to the effective understanding and acceptance of the educational material. There are presented experimental training programs based on visual reality, as well as the cognitive abilities of the student. The article considers the influence on psychology.
The purpose of this study is to show that visual capabilities are an important tool in modern educational practice, and provide socialization, as they have elements of the game and can be used as a laboratory for collaborative work between a teacher and a student, a teacher, and a student. At the same time, in this case,
visual reality is understood as a special information environment in which all objects are presented in three dimensions, there is wide animation, and images change in real-time. The article substantiates the physical possibilities of visual reality as a method and technology of teaching.
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